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Leader Skill: Increases the Attack Power of ally monsters in the Dungeons by 38%.
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200% x2
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Vampire Bat: Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
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620%
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Weaken: Attacks the enemy 3 times. Each attack weakens the enemy's Attack Power, decreases the enemy's Attack Speed and blocks beneficial effects for 2 turns with a 75% chance each. (Reusable in 4 turns)
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- Lv.2 Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Effect Rate +10%
- Lv.5 Effect Rate +10%
- Lv.6 Cooltime Turn -1
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230% x3
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Blood Contract: Makes the Blood Contract with all allies to grant the Vampire effect that heals their HP by 20% of the inflicted damage for 3 turns and increases their Attack Power for 3 turns. You instantly gain another turn after using this skill. (Reusable in 6 turns)
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- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
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