This tool calculates potential damage for your monster, both with defense factored in, and without it.
Overview
This is a simple tool used to calculate your monster's approximate theoretical damage. Simply enter in the relevant stats in the fields, press the "Submit" button, and your results will show up. Explanations of the various fields are provided below for clarity. A calculator has been provided for both single stat and double stat scaling. The latter is especially useful for many bruiser/tank style monsters.
For speed scaling skills, you will have to work out the attack multiplier yourself using the multiplier formulas shown on the relevant monster's page. For example, Hwa's first skill multiplier is ((Spd+80)/0.5)%, so inputting a speed of 104 will give you an attack multiplier of 368%. Simply use this value in the multiplier field below.
For your convenience, the both calculators will also give you the theoretical reduced damage, based on the target's defense (which you can add in the relevant field). Keep in mind that all monsters will have a reduction factor of approximately 1000/1140, even with zero armor. Also note that there is random variability in damage, so values may not match in-game exactly.
For more information on how damage is calculated in-game, see Guide:Skill damage.
Please make sure all values are entered as integers without formatting. Brackets and operational signs are allowed, so feel free to use them if needed (if entering in whole multiplier formulas or using expressions for instance).