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  • If you could get any monsters you want, and the perfect rune setup for each monster, what would be your ideal Arena Defense? Outline your team in detail, including rune setup and general stats. Explain your reasoning in detail.

    You don't have to have used the team in real life (although it would be useful). This is all purely hypothetical. Don't be afraid to think outside the box!

    Feel free to also come up with critique or counters to other people's teams.

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    • I'll start off the discussion with this team:

      • Vanessa (L) - Violent/Will - Spd/HP/HP
      • Orion - Swift/Will - Spd/HP/Acc
      • Camilla - Violent/Revenge - Spd/CD/ATK
      • Praha - Despair/Will - Spd/HP/Acc

      Vanessa would provide a speed lead to help Orion go first, who would hopefully have around 300 spd. Once Orion goes, Praha would go next and hopefully remove any buffs the other team may have, while also maybe stunning a few targets from despair stuns. Camilla goes next and will just do her thing. If something dies, Vanessa will hopefully revive it. Praha will hopefully heal anything at low HP. Orion keeps things annoying in longer battles thanks to inherent violent procs and third skill.

      This team will counter most double Lushen teams if runed correctly. Zaiross won't matter since Camilla only has two skills, and everything has will runes to resist cooldown reset. Of course, it all falls apart if the enemy is faster and has buff AOE removal. Plus, tankier monsters can outlast this kind of team since you really only have one damage dealer.

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    • i hate orion so much, and you team that atrocity up with vanessa? *shudders*

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    • Orion isn't actually that bad if you get a team set up with all Will runes, with one member runed with shield runes.

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    • for a few orion defenses, i've sent chloe and even with two buffs on everyone, somehow he just always manages to stun or slow or armor break. on many occasions he'll violent proc enough to use 3rd skill twice before i even get a turn. pairing him with vanessa, even if i blindly charge to kill him, he'll come back for another round of violent proc rampage and is guaranteed fast. he's not the scariest thing ever or undefeatable, but he's so RNG and annoying, poking at me where i'm weakest in team compositions. i haven't tried shield yet mostly because only recently have i found some usable ones, but it sounds like it'll help.

      ps. if i get an orion i'll happily build him, but still secretly hate him xD

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    • Vanessa and Orion. And Praha. I'd never not attack you. LOL

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    • Alright smarty pants, what team would you use against that? And what would be better?

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    • I meant I'd never attack you. IDK where the "not" came from.

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    • Lol, that's an epic keyboard failure. You might as well come up with an offensive counter since this is all hypothetical anyway. 

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    • its hard for me to think in terms of mons i don't have cuz theres too many mons and too many possibilities. given this lineup, winning would definitely rely on a lot of RNG. i'd try to kill vanessa first, because once she's dead and i kill orion, then with a rama i should win. if i were to try it with my available mons, i'd consider

      • Shimitae - Swift/Blade hybrid nuke SPD/CD/ATK, with enough CR to activate CD, then SPD subs and lastly ATK/CD subs. Pray he can survive a hit from Vanessa.
      • Konamiya - Vio/Endure, SPD/HP/HP as fast as possible with resist sub, preferably fastest on team
      • Lumi - Violent/Endure, SPD/HP/DEF with as much HP/DEF/SPD as possible
      • Ramagos - Vamp/Endure, HP/HP/HP with as much SPD substats as possible with some HP/RES, preferably over 130 SPD.

      The strategy: Waste Vanessa turns with Rezzes, reset Praha to prevent her from group stunning as well as healing, taking advantage that she is not violent otherwise reset on the others could possibly be wasted with a string of Vio procs. Endure and hope RNGesus is on your side.

      The plan: first turn will probably endure some beat up. Hoping that Orion is YOLO SPD, the next move would be for Kona Cleanse, and then nuke Orion to death. Next use Reset on Praha, and use Rama to attack Praha.

      The AI should rez Orion instead of hitting Shimi again, and Shimi uses 2nd skill to hopefully kill Orion again. If Vanessa procs, oh well, Shimi dead. Use the entire team to attack Vanessa.

      Next round Vanessa will attack Rama, and Camilla and Praha will probably attack Konamiya. Use Lumi's heal on Kona, attack Vanessa when possible.

      By now, I'd guess that Rama has been hit by a few procs from Vanessa, hopefully the Konamiya healing him, with Lumi healing Kona would be enough to keep the three of them alive. At that time go for Clean Shot on Vanessa. If this fails, there probably will not be a second chance since their speed is so great. If Orion is alive, keep trying to stun him with Kona, and keep using Reset on Praha. In emergencies, use Resurge on Rama for a Clean Shot.

      If Vanessa is successfully killed, then kill Orion next since he should be much more fragile. Keep resetting Praha, and kill her first, leaving Camilla for last.

      Conclusion: I don't think this would have that much chance to work, because it's too RNG. It won't have much sustenance against the other side getting a string of vio procs. I always feel like the defender gets more procs first, though kona might be able to pwn the other side with Violent stun procs. One big issue is Camilla, I've met some that can hit pretty hard and with some Violent procs it could easily overwhelm kona and lumi even with violent/spd.

      An ideal offensive against this might involve another Vanessa (yes not very creative LOL) and an Eshir, maybe killing two mons at once to suppress the regen ability of the team.

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    • @Beboper, Yeah lol I didn't even notice it until your post xD

      Anyway, I'd kill Vanessa first because of her revive, then focus on Orion -> Praha -> Camilla.

      But honestly, I don't think I have much of a team to counter an AD like that right now. Those Will runes would totally ruin my disable/ATB lowering strategy. I guess Xepso's team would work.

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    • @Xepso That team seems like a decent one, although it is pretty RNG based as you say, and a lot of things could go wrong due to violent procs and such.

      Really though, with the team I proposed, the key is bringing lots of meat. The thing is, Camilla is the only damage dealer, and even if she is runed pretty well, there's only so much she can do against monsters with 800+ def and 30 000 HP.

      Vero is a good monster to bring since he can cleanse his team and unlike Kona, doesn't actually need to go, which is good if he gets stunned. Plus, his Leader also adds to your teams HP. If you brought something like a Ritesh and Kumar both with high resistance, you can potentially outlast Orion and the rest and eventually get a few turns in to start killing stuff. The last member could be Molly, since her passive helps create problems for attack monsters. Plus, she has a passive heal to the lowest HP monster, and she can remove buffs and tack on a shield. If you didn't have Beast Monks, a well equipped Darion and Theo could do some serious damage in their place while also being hard to stop.

      But enough about this team. What kind of defensive teams can you folks put together (assuming you had every monster in the game)?

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    • lol its ok guys, i know its a bad team, symbolic of my shortcomings at summoning T_T i could imagine i had some OP mons, but that'll make the burn worse every time i pop a premium xD but mainly, i thought it would be more constructive with a realistic and plebian team than some ridiculous proposal like, "oh yeah, what if i attacked with two zeratus!" you guys are too nice xD i was waiting to get ripped on.

      as for an OP defense...my strategy for making up for the upcomings of dumb AI was always to add more speed, and Vanessa has already been used. any variation i think of still relies on the same fundamental principles of super team speed + tanky rezzer with RNGesus violent procs that can potentially revive any troublesome component, and so doesn't contribute much. it would just take advantage of the built-in chaos with spd and violent as per the game designers which probably purpose built it to avoid 'immovable objects'. in short, i am not creative in defense :x

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    • It's fairly easy to create a good team even without OP 5-stars. Theo is the most commonly used monster on both offense and defense, and anyone can get him (eventually anyways). Bernard is used on many speed teams and is easy to get. Vero and Bella are commonly used and again are obtainable by anyone. It's all about the runes and synergy.

      As an example, let me illustrate a team I've seen used in C3-G1 arena. I once fought a team consisting of Shimitae (L), Vero, Theo, and Aquila. All Will runes and one set of shield runes on one of them. Came in with Orion hoping to win through pure speed, but he was completely useless. Cooldown reset was in the toilet, and didn't have enough firepower to kill anything outside of Shimitae. Their Aquila moves next with AOE buff strip, stuns a monster, Vero stuns everyone else, and Theo does the rest. I might have brought a buff stripper, but was hoping to finish the battle quickly and it ended up backfiring. Two of those monsters are farmable, and the other two can be summoned with enough attempts and decent luck (it's even easier with exclusive summoning).

      This game rewards strategy and thinking outside the box. OP summons help, but it starts with grinding for runes and making the most of what's available to you.

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    • @Beboper the only thing lacking in your line-up is kill potential. Camilla doesn't hit that hard. But your line-up is definitely the way to go on Sunday rush hour. Anyone who dare attack that is wasting so much time.

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    • What about Taor instead of Camilla? He definitely does more damage, but he is more easily killable.

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    • Beboper wrote:
      It's fairly easy to create a good team even without OP 5-stars.


      There's no way to deny that fairly, but it also makes it so much easier. BTW I'm definitely not the type to complain about not having a nat 5 as though com2us owes me, but I do secretly hope all the time. Sorry I know you wanna see more builds :X but back to your build, may I ask what kind of nat 4* and below team with fuse-able 5*s you would use against that team, and what the odds of it winning might be? I'm not very experienced in arena since I find it so dry, and no matter what I think of, it will rely too heavily on the RNG crutch, where enemy violents don't proc too much and debuffs don't stick.

      A more serious team I would consider beyond the mons I have with the same parameters would be:

      • Ermeda (Destroy Energy Revenge and/or maybe Endure in there as well, HP/HP/HP) - bait and weaken Vanessa, attack whoever has less survivability among praha and orion.
      • Eshir (Violent/Destroy HP/CD/HP) - tanky, damaging and heal blocking, his speed buff also helps match speedyness or even exceed from opponent (for kona)
      • Konamiya (Violent/Endure SPD/HP/HP) - needed to cleanse potentially catastrophic aoe stun/armor break from both orion and praha, stun and resurge.
      • insert random non wind healer (Mihael probably one of better choices, or Betta, both as good as 5* imo) - backs up the low heal amounts of Konamiya and Eshir, to try to ensure better survivability. (Vio/Endure SPD/HP/HP)

      I think this team has a way better chance, but I can't find a satisfactory fire tank under 5* that can take a CD camilla reliably, and so I can't bait the aggro. I also can't provoke her because in the off chance I crit, she will cleanse the provoke. This means I'm left to hope for RNG to handle it, and she will probably kill Kona really easily. The reason I want to keep Kona is because orion armor break + cd camilla and I think that mon will be 1hko.

      For fun, I came up with an any mon counter:

      • Leo - always was the obvious choice cuz those speed numbers were crazy. Vio/Destroy ATK/CD/ATK
      • Chasun - super healer extraordinaire Vio/Nemesis (possibly HP/HP/HP or the usual SPD/HP/HP, does speed still technically count such that mons with faster speeds may get more turns relative to a very slow chasun?)
      • Olivia - Violent/Endure (SPD/HP/HP, even though not as applicable in this case, it's a great build), resurge, violent procs, and a very fast armor buff + atk bar decrease, in this case I think will greatly pwn Praha or Camilla.
      • Any durable, but damaging non wind mon, such as violent dd tyron, and more interesting but perhaps taking longer and thus riskier, avaris. Main mission is to kill Vanessa and possibly support the suppression of others.

      Leo goes first and tries to kill Orion. Orion goes if he's not dead, then Praha, and possibly even Vanessa. Next Olivia goes and uses atk bar decrease on praha. if proc, see if heal is needed, if not then go for glancing hit on praha. Olivia's atk bar decrease is one way I currently handle Camilla, since her passive does nothing to help it and I can keep her sitting there. Camilla goes and encounters armor buffed mons, water attacker gets hit, and then water attacker goes. Chasun heals - if the whole team remains alive I think there's a great chance of victory. Repeat until Vanessa is dead, though praha and/or orion will probably have died once before that.

      Beboper wrote:
      As an example, let me illustrate a team I've seen used in C3-G1 arena. I once fought a team consisting of Shimitae (L), Vero, Theo, and Aquila.


      I definitely don't think I can fight up to that level, but against that team wouldn't bernard + Lushen or Katarina work?

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    • This one time, I saw an arena defense consisting of four 6* Ramagos.  I laughed, but also, chose not to attack.

      Edit: I suspect Veromos + 3x Ramagos would actually be more effective

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    • @MidKnightSky Good Camillas actually can do more damage than you think, especially YOLO builds. That said, you're right in that there's a lack of kill potential. The main point of this team is the fact that it's well balanced and doesn't have any glaring weaknesses. Of course, it doesn't do particularly well against any team either.

      @Finchelfanno1 Taor wouldn't be that great unless he's got some speed on him. And even then, there's a chance that he derps and fails to kill anything, which means he's dead next turn. A better replacement (if we did need one) would be Perna or Theo for obvious reasons.

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    • @Xepso The first team you suggested is decent enough. There is the potential for Orion to armor break either Kona or Eshir, and if that happens, they might be dead if Camilla procs violent multiple times. The fact that neither have very high defense doesn't help either. A reviver like Betta might take some of the strain from deaths, but again the speed disadvantage will require you to survive potentially a lot of hits, depending on RNG stuns and whatnot.

      The second team is better, but of course, Orion has Will, so Leo won't be able to stop the Orion without killing it outright, which will likely take multiple Violent procs depending on how the Orion is runed. And do keep in mind that even with Leo, you'll still need quite a bit of speed on the rest of your monsters to secure that turn order (unless you bring an ATB booster). And again, Will runes complicate things if you move first.

      If you wanted to create a counter out of easily obtainable monsters (or at least more obtainable), the team I mentioned earlier is a good one. Something like Vero(L), Darion/Dias, Molly/Briand/Chasun/Bella and Theo is a decent option. With this offense here, the goal is to basically stay alive for as long as possible. If you can do that for maybe 2-3 turns, then there is a good chance that you can turn the tide with Theo. Vero adds HP with his leader while removing debuffs passively (which is good because unlike Kona he doesn't need a turn to do that). Darion/Dias both bring an ATK and DEF debuff which will help make things easier, while also providing a passive team wide damage reduction. Molly/Briand/Chasun/Bella will bring either a passive heal and team wide glancing hits, revive, massive heal, or general utility respectively, all of which are essential to surviving the first few blows. If all those monsters are runed with around 20-30K HP and close to 800 DEF, it's very unlikely that Camilla alone can possibly kill any of them herself. Theo is the only one vulnerable, but heals/revive combined with his passive makes the threat smaller. Obviously, this kind of offense will take some time, but it's fairly safe.

      The other option is to have something like Shimitae as leader, and to farm GB10 and R3/R4 for as long as possible so you can get a Bernard with 300+ speed. Takes time and work, but the odds are better than summoning any of the OP 5-stars. Then you can just move before the other guy, and end it in less than a minute hopefully. Realistically speaking, most Bernards/Orions in Guardian arena have 270+ speed, so if you got a 300+ speed Bernard/Orion, you should be able to hold down at least G1/G2.

      As for the Shimitae (L), Vero, Theo, and Aquila team, I could have just done a Bernard/double Lushen combo technically, but my Lushens aren't that fast, leading to the possibility of Vero cutting in between and stunning me. This is especially the case if Vero has nemesis runes.

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    • @Merril Sagat I personally would attack that team in a heart beat, but of course I have Zaiross. Alternatively, I could do Chloe, Galleon, Lushen, and Julien. Alternatively, something like Vero, Bella, Theo, and Bernard/Orion would work just as well. Ramagos does next to no damage if you don't attack him, so it's just about picking each one off one by one.

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    • 4 6* Ramagos are pretty much Sunday AD teams lol I've seen 4 Rinas previously. It's too much of a hassle to handle them more than them being hard.

      I'd just attack full Rama team with disablers, CD resetters (Kaito/Lumi), Nuker with a single water bait. Something like Sekhmet (defence break + CD resetter), Lumi (bait + CD reset), Jean and Hathor.

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    • 4 Ramagos would take me only ~30 seconds to win. What's more annoying is the fact that Rina is working her way back into arena meta for some reason. It isn't that uncommon to see something like Vero, Camilla, Rina, Briand used on Sunday. I usually avoid those teams because it would take too long to win, and I usually prioritize quick wins during reset hour.

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    • 4 Rinas if runed correctly can take ages to beat unless you have 2 or more samurais (preferably Kaitos) and a lot of luck with SSSW. I would never attack that.

      4 Ramagos can be the really dangerous if built with enough resist but they seem easier to me. Throw in a water tank  with tons of HP (Kuhn or Allen might do well since they can additionally provoke), a couple of Colleens (they heal the tank, avoid Ramagos recovering and are never attacked because they are fire) and a non-water nuker and all Ramagos in the world are done eventually.

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    • @bebop would that be with a violent/revenge theo? i have a rage/will one and i dunno, it sure seems like he'd get creamed in that setting. im building a second slower violent/revenge one as well.

      @merrill i wouldn't be worried about a 4 rama defense at all, with hwa/verde, i can take them down one at a time fairly quickly. alternatively i could use delphoi/hard hitter, or any other reset/silence/skill block mon. would be much faster than those tanky teams that take 10 mins to beat *shudders*

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    • Theo can be built a variety of ways, although if you're going to have slow, tanky teammates, Theo might as well be slow and somewhat tanky himself. In general, a pure damage Theo should do well with the team I mentioned. His passive should keep him alive, and if you bring a good healer/reviver, you can keep him in the fight long enough to turn the tide. With any luck, Vanessa will defense break a tanky teammate and Camilla would just attack that monster instead.

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    • Even if I had two Kaitos (I have one) I would never attack 4 Rina teams because they are too much of a hassle.

      Megan+Kaito or Lushen is a good counter to 4 Rina team I guess because of Megan's buff and buff blocker.

      Someone with Valks, Praha and Orion should test this team. lol

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    • For both 4 Rinas and 4 Ramas you could go Galleon, Kai'en/Spectra/Malaka/Jojo, Tetra, and Akhamamir. Bunch of debuffs that can't do any damage right off or crit then boom. If they had Will runes, you'd have to burn a turn first, but they aren't going to hurt so no big deal. 

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    • @Finchelfanno1 The defense I mentioned is actually commonly found in many G2-G3 arena defense teams (or at least variants of it).

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    • Ahh Guardian meta. I should've known. Guess it has high success rate.

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    • Most successful defenses in guardian hover at around 30% at the best of times, so I guess you could consider that high. The thing is, most people in guardian can beat other guardian players. This is especially true of G2 and G3 players, who are all perfectly capable of beating one another. For most defenses, it comes down to either luck (if you plan on winning) or just putting up a stall team to deter people on reset hour.

      If your defense is good, it should really only be beat by the players in the rank you're hovering at (e.g. If you hover at around C3 most of the time, most people outside of C3 should be losing to you, or at least avoiding you).

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    • Isn't that the case for Fighter and Conq meta as well? I mean I rarely hear people saying their defence rate is higher than 30-40% lol

      Agreed.

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    • I got a good AD idea... It deffently is hard 2 get Zerath-(light dragon) about 200 spd 60000 hp, energy,vampire, hp% hp% hp% Trinity(L)- spd tiny bit lower than zerath Bernard-300 speed swift anything Perna- vio rev spd cd atk Bernard goes first spd and atk bar buff so zerath can move next, Zerath sacrifices half hp so all enemy's take 30k damage, trinity deals 15% damage to all allies and enemies, perna heals 10% of all hp and helps Zerath heal if anyone survives and helps heal if things go wrong

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    • A clean win

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    • Sounds like a tough matchup to deal with on paper, especially if they're all runed with Will/Shield. Good thing very few have either Trinity and/or Zerath.

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    • 2 Zerath and a Trinity with Perna. Impossible to get team lol I'd rather not think about it. xD

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    • @Finch The suggestion was Trinity (L), Zerath, Perna, and Bernard, not 2 Zerath.

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    • Merrill Sagat wrote:
      This one time, I saw an arena defense consisting of four 6* Ramagos.  I laughed, but also, chose not to attack.

      Edit: I suspect Veromos + 3x Ramagos would actually be more effective

      hwa, verde, hwahee or sath or speed leader, chloe....one rama after the other

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    • If you think about it, a Vanessa/Isis/Tiana/Liebi team should be relatively annoying...

      Tiana starts with 3rd (hopefully, stupid AI), Isis then oblivions and silences everyone for 2 turns with 3rd, Liebi throws bombs (in the case you proc out, you know) and Vanessa is... Vanessa.

      Good luck in getting the team though.

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    • what about light and dark monsters? what would be your opinion on the best defense (or most annoying) light and dark wise? I'm sure artamiel/ fermion would come in handy here lol

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    • Most annoying defense I've seen is:

      Bernard (Leader); he had 300+ Speed. Swift + Will if I recall right.

      Leo: Vampire + Nemesis HP%/CD%/ATK%

      Lushen: Rage + Blade 3000+ ATK 70%CR b250+ CD

      Rina 40K+ HP 100% Res

      Tactic:

      Leo prevents that any monster goes first than him, secon Bernard with so much speed is almos guaranteed to go first he buffs and makes Lushen goes then and literaly nukes 1 or 2 mobs, then if you luckily manage to take down Leo, Bernard and Lushen afer then is almost for sure that your remaining mobs can't take down Rina, there are exceptions for sure, but come on? how many mobs can withstand 42K damage with Lushen AMP skill? also as Leo is Vampire if you let him be he can tank your team long enough to kill one of the other mobs so 2 mobs is almost for sure that cant kill Rina before towers wipes your team.

      Want something more threatening/annoying bring Tankmilla instead of Rina, watch as your bomber is already dead and your other damage dealers are crit-based.

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    • Spiegel Zero wrote:
      Most annoying defense I've seen is:

      Bernard (Leader); he had 300+ Speed. Swift + Will if I recall right.

      Leo: Vampire + Nemesis HP%/CD%/ATK%

      Lushen: Rage + Blade 3000+ ATK 70%CR b250+ CD

      Rina 40K+ HP 100% Res

      Tactic:

      Leo prevents that any monster goes first than him, secon Bernard with so much speed is almos guaranteed to go first he buffs and makes Lushen goes then and literaly nukes 1 or 2 mobs, then if you luckily manage to take down Leo, Bernard and Lushen afer then is almost for sure that your remaining mobs can't take down Rina, there are exceptions for sure, but come on? how many mobs can withstand 42K damage with Lushen AMP skill? also as Leo is Vampire if you let him be he can tank your team long enough to kill one of the other mobs so 2 mobs is almost for sure that cant kill Rina before towers wipes your team.

      Want something more threatening/annoying bring Tankmilla instead of Rina, watch as your bomber is already dead and your other damage dealers are crit-based.

      A very easy way to finish the team is use spd leader + bernard (ofc your bernard should have similar spd as his) and a water mon. while Leo moves first, he will surely hit the water mon so your bernard will not affected by ATB reduce; then your bernard moves first and you can kill lushen first. when lushen is down, it's almost your time.

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    • eh, all theoretical defenses can be countered. Look at Scat's def, one of the top players in SW, and recently he posted on reddit it only has a successful defense rate of 45%.

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    • 192.193.132.7 wrote:
      Spiegel Zero wrote:
      Most annoying defense I've seen is:

      Bernard (Leader); he had 300+ Speed. Swift + Will if I recall right.

      Leo: Vampire + Nemesis HP%/CD%/ATK%

      Lushen: Rage + Blade 3000+ ATK 70%CR b250+ CD

      Rina 40K+ HP 100% Res

      Tactic:

      Leo prevents that any monster goes first than him, secon Bernard with so much speed is almos guaranteed to go first he buffs and makes Lushen goes then and literaly nukes 1 or 2 mobs, then if you luckily manage to take down Leo, Bernard and Lushen afer then is almost for sure that your remaining mobs can't take down Rina, there are exceptions for sure, but come on? how many mobs can withstand 42K damage with Lushen AMP skill? also as Leo is Vampire if you let him be he can tank your team long enough to kill one of the other mobs so 2 mobs is almost for sure that cant kill Rina before towers wipes your team.

      Want something more threatening/annoying bring Tankmilla instead of Rina, watch as your bomber is already dead and your other damage dealers are crit-based.

      A very easy way to finish the team is use spd leader + bernard (ofc your bernard should have similar spd as his) and a water mon. while Leo moves first, he will surely hit the water mon so your bernard will not affected by ATB reduce; then your bernard moves first and you can kill lushen first. when lushen is down, it's almost your time.

      Any defense can be countered, and most top players have around 280 Spd, so you are praying that Lushen Speed tie (as both Bernards buffed) lost vs your own team, but the thing is that not many teams speed team can work properly while Leo is on the field (if your damage is Spd based then you are ruined as you will have almost no damage to take Lushen down), while remember that the true defense is either Rina or Tankmilla as the point of Lushen Nuke is kill enough mobs so the remaining can't muster enough damage/healing power to take down Rina/Tankmilla before towers kills your reamining mobs.

      In the other hand if your team is no Speed damage based, then you are praying that Lushen (who is on will so unless you have someone like Praha-alike cleanser you can't disable) just loses the speed tie between him and your nuker.

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    • I think my offence of Eladriel, Ritesh/Xing Zhe, Chasun and Feng Yan can semi auto the Vanessa Orion Camilla Praha combination. Just click Vanessa then Orion then Praha then Camilla. Should be done. I would think so... =p

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    • For Bernard Leo Lushen Rina, wouldn’t Rakan, Tesarion, Arnold/Kumar, Coleen/ Xiong Fei easily do the job?

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    • Vanessa(L) / Orion / Tiana / +DD Will do i guess

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    • 110.54.165.253 wrote:
      Vanessa(L) / Orion / Tiana / +DD Will do i guess
      DD = Stella LOL
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    • The obvious answer for the dream team (Ao and ad) is;

      Tinana/chief.  Worlds fastest tiana or if Spd lead matters worlds fastest chiwu.

      Isis. Max acc and fast if using tianna but worlds fastest if using chiwu. Lowest crit for cam and rag

      2 x zerath huge hp Spd not important unless enemy vio procs in which case worlds fastest.  And lowest crit for cam and rag.

      pretty sure zeroth s3 doesn't crit but just incase.



      that team has to be indisputable the best with will runes btw

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