Summoners War Sky Arena Wiki
Advertisement

Summoners War patch 4.0.3 was released on August 13, 2018. It updated Summoners War: Sky Arena to version 4.0.3.

Changelog[]

New features[]

  • Tartarus' Labyrinth Improvement
    • Mark the stages that need to be cleared first! An [Attack Mark] feature has been added where the Guild Masters and Vice Guild Masters can mark the stages that need to be attacked in priority.
      • Tap and hold the target area to add the [attack mark] or [remove the mark]. (* Up to 3 areas can be marked.)
  • A new feature where you can check only the decks that were successful in winning a battle in a stage has been added.
    • Go to the Tartarus' Labyrinth > [Battle Record] or [Member > Battle Info > Battle Record] > Check the "Exclude failed attempts" mark to display the successful decks only.
  • Tartarus' Labyrinth UI Improvement
    • [Info] Changed the location of the text description at the labyrinth reward info menu
    • [Help] Added additional texts due to the modification on the points required to clear the Guardians of Labyrinth (Kotos/Leos/Guilles) and the Ruler of Labyrinth (Tartarus)
    • [Battle Info] Modified the order of some menu ([Strategy Info/Battle Record/Reward Info] > [Strategy Info/Reward Info/Battle Record])
    • The time left until the next rank won't be displayed when your Guild has Rank C.
  • SWC 2018 Battle Mode
    • It's a new mode added in the World Arena Goodwill Battle. Each Summoner will ban one Monster out of all Monsters, and neither you nor the opponent can use the banned Monsters.
    • This mode will be used in the SWC 2018 Asia-Pacific Cup, Americas Cup, Europe Cup and the World Finals.
  • Battle User Convenience Improvement
    • Users will be able to open up the Inbox to claim the stored Energy at the notice pop-up that appears when you don't have enough Energy/Arena Invitations.
    • Some menu at the battle ending screen has been improved.
      • [Retry] menu has been changed so that you can enter the battle instantly with the formation you've used previously.
      • (Before the modification, you will be moved to the battle preparation screen and you have to tap the Battle Button to start the battle again.)
      • [Prepare] menu where you can modify the Monster formation has been added at the bottom of the screen.
  • Rune > Enchant UI Improvement
    • A display method has been improved to display the increased stats of the amplified runes.
    • A system has been improved for users to check the Enchanted Gems and Grindstones that can be used on the selected Rune with more ease.
      • The Gems/Grindstones that can be used will be displayed in priority, and the Gems/Grindstones that cannot be used due to having low stats than the changed ones will be displayed as unavailable.
  • Guild Improvement
    • [Guild Check-in] A check-in icon notification will now be displayed when you can collect the check-in reward.
    • [Guild Achievement] A display method has been modified for the repetitive achievements. The points of achievement will be accumulated to be distinguished more clearly.
      • Previously: When your guild completes the Check in for Goods (30/30) > Check in for Goods (0/30)
      • Changed to: When your guild completes the Check in for Goods (30/30) > Check in for Goods (30/60)
    • [Guild Info] Guilds that are shown at the guild search, recommendations, join requested will now have their Guild level displayed.
    • [Guild Join] Users can send request to join MAX 10 Guilds at the same time.

Bug fixes[]

  • Fixed the issue of the reward info not being displayed properly at the Inbox when you acquire a Devilmon as a labyrinth clear reward.
  • Fixed the issue of the Guild Magic Shop's refresh time not being reflected in real-time under certain situations. (Global/Europe servers)
  • [Arena/Guild Battle/Siege Battle] Fixed the issue of Water Ifrit attacking additionally and getting defeated if Ifrit gets defeated from the bomb harmful effect while under beneficial effect block status in certain situations.
Advertisement