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Leader Skill: Increases the Defense of ally monsters in the Dungeons by 44%.
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420%
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Arcane Blast: Attacks the enemy with a mysterious energy and stuns them for 1 turn with an 18% chance.
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- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate 10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate 10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate 10%
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450%+8%
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Holy Orb: Attacks the enemy with a holy energy to inflict damage that's proportionate to the enemy's MAX HP and stuns the enemy for 1 turn if you get a Critical Hit. (Reusable in 3 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
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450%
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Purifying Blaze: Removes the beneficial effects of all enemies with holy fire, weakens the Defense if you successfully remove the beneficial effects for 1 turn, and inflicts damage. (Reusable in 5 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
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