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Leader Skill: Increases the Attack Speed of ally monsters with Wind attribute by 23%.
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![Scratch (Wind)](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 370%
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Scratch: Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
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- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +20%
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![Seize (Wind)](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 550%
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Seize: Attacks the enemy and removes all beneficial effects on the target. (Reusable in 4 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
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![Smother](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 790%~1200%
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Smother (Awakened): Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases. (Reusable in 5 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
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![Scratch (Wind) (Second awakening)](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 180%+270%
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Scratch: Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
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![Seize (Wind) (Second awakening)](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 250%+400%
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Seize: Attacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense. (Reusable in 3 turns)
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
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![Smother](data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D) 880%~1350%
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Smother: Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases. (Reusable in 4 turns)
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- Lv.2 Damage +15%
- Lv.3 Cooltime Turn -1
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