- Roll for glancing hit
- Starts at 0%
- Glancing Hit debuff 50%
- Attribute disadvantage 50%
- Some monsters' skills (eg Molly)
- Roll for critical hit
- Starts at 15%
- Runes, leader skills, awakening bonus
- Attribute advantage +15%
- Critical Rate buff +30%
- Attribute disadvantage -15%
- Critical Resistance buff -50%
- Some monsters' skills
- Roll for crushing hit
- Starts at 0%
- Attribute advantage xx%
- Some monsters' skills (eg Orion)
- Normal hit
- If none of the previous special hits happened, then it's a normal hit.
For damage dealt by normal & critical hits, see Equations.