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Leader Skill: Increases the Critical Rate of ally monsters with Wind attribute by 23%.
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380%
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Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
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630%
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Soul Split: Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
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- Lv.2 Damage +10%
- Lv.3 Damage +10%
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400%
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Concentrated Attack (Awakened): Attacks an enemy with an ally. This attack always lands a critical hit. (Reusable in 4 turns)
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450%
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Cross Attack: Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance.
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- Lv.2 Damage +15%
- Lv.3 Effect Rate +20%
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730%
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Soul Split: Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.
(Reusable in 3 turn(s))
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Concentrated Attack (Awakened): Attacks the enemy with an ally at the same time with [Cross Attack]. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%.
(Reusable in 3 turn(s))
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- Lv.2 Attack Bar Recovery +10%
- Lv.3 Attack Bar Recovery +10%
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