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Leader Skill: Increases the Defense of ally monsters in the Arena by 44%.
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400%
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Wound: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
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- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
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150% x2
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Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
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- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime turn -1
- Lv.6 Cooltime turn -1
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Summon Perpetrator: Revives all dead allies with 30% HP and all skills are available to use. In addition, makes the revived allies invincible for 1 turn. The cooldown time of this skill is increased by 1 turn per revived ally. (Reusable in 6 turns)
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