The Hall of Water is one of the elemental dungeons in the Cairos Dungeon, and the home of the Guardian of Water. Defeating the Guardian awards players with Essences of Water. The dungeon is open every Wednesday.

Drop info[edit | edit source]

General[edit | edit source]

Essence of Water Monsters Scrolls Stones and Dust
  • Essence of Water (Low).png1-5
  • Essence of Water (Mid).png1-4
  • Essence of Water (High).png1-3
  • Unknown Scroll 2.png1-7
  • Mystical Scroll 2.png1
WaterSymbol.png Obtainable Water Secret Dungeons
Gold Star.pngGold Star.png Garuda (Water) Icon.png Hellhound (Water) Icon.png Howl (Water) Icon.png Imp (Water) Icon.png Pixie (Water) Icon.png Salamander (Water) Icon.png Vagabond (Water) Icon.png Viking (Water) Icon.png
Gold Star.pngGold Star.pngGold Star.png Bearman (Water) Icon.png Griffon (Water) Icon.png Golem (Water) Icon.png Grim Reaper (Water) Icon.pngHarpy (Water) Icon.png Inferno (Water) Icon.png Magical Archer (Water) Icon.png Serpent (Water) Icon.png Werewolf (Water) Icon.png

Drop rate estimates[edit | edit source]

The following is based on data gathered by players, as of Summoners War patch 3.2.1.[1] You can contribute by visiting SWARFARM and following their instructions!

Updated February 11, 2018
Stage Essence of Water
Low Mid High
B1 88.2% 11.8% 0%
B2 78.9% 19.8% 1.3%
B3 72.7% 25.2% 2.1%
B4 72.5% 25.3% 2.3%
B5 67.1% 29.9% 2.9%
B6 63.2% 32.5% 4.2%
B7 65.2% 26.6% 8.2%
B8 64.7% 24.9% 10.1%
B9 60.4% 27.1% 12.5%
B10 56.9% 29.4% 13.7%

Updated February 11, 2018
Stage Essences Unknown
Scrolls
Mystical
Scrolls
Rainbowmon
Purple Star.pngPurple Star.png
Rainbowmon
Purple Star.pngPurple Star.pngPurple Star.png
Angelmon Summoning
Stones
Shapeshifting
Stones
Magic Dust SD
B1 57.4% 32.4% 1.5% 0% 0% 3.4% 1.7% 0.1% 0% 3.6%
B2 61.2% 29.3% 0.4% 0.4% 0% 3.4% 1.4% 0.3% 0% 3.6%
B3 64.2% 23.6% 0.7% 0.8% 0% 4.0% 1.6% 0.1% 0% 4.4%
B4 65.0% 23.7% 0.8% 1.4% 0% 4.0% 1.7% 0.3% 0% 2.4%
B5 68.5% 14.4% 0.7% 2.2% 0% 3.4% 1.4% 0.4% 5.0% 3.9%
B6 72.9% 9.9% 0.7% 2.6% 0% 4.2% 1.5% 0.2% 5.1% 2.7%
B7 75.3% 7.1% 0.8% 2.5% 0.5% 3.9% 1.6% 0.3% 4.9% 3.0%
B8 77.2% 3.9% 0.8% 2.3% 1.1% 4.5% 1.5% 0.2% 5.0% 3.4%
B9 79.1% 1.9% 0.8% 2.6% 1.3% 4.0% 1.7% 0.3% 5.3% 3.0%
B10 79.2% 1.0% 0.8% 2.4% 2.0% 4.1% 1.6% 0.3% 5.0% 3.5%

Stages[edit | edit source]

Wave Monsters Level Boss Grade
1 3 Golem (Water) 5 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Water), 2 Crystals (small) 8
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Assault Crystal Tower
8

Wave Monsters Level Boss Grade
1 3 Golem (Water) 7 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Water), 2 Crystals (small) 9
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Ignore Defense Crystal Tower
10

Wave Monsters Level Boss Grade
1 4 Golem (Water) 13 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Water), 3 Crystals (small) 15
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Shock Crystal Tower
15

Wave Monsters Level Boss Grade
1 4 Golem (Water) 18 Gold Star.pngGold Star.pngGold Star.pngGold Star.png
2 2 Golem (Water), 3 Crystals (small) 20
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Invincible Crystal Tower
20

Wave Monsters Level Boss Grade
1 3 Golem (Water), 2 Crystals (small) 27 Gold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Water), 2 Crystals (large) 29
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Weaken Attack Crystal Tower
30

Wave Monsters Level Boss Grade
1 3 Golem (Water), 2 Crystals (small) 37 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Water), 2 Crystals (large) 39
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Strengthen Defense Crystal Tower
40

Wave Monsters Level Boss Grade
1 1 Golem (Water), 2 Crystal (large), 2 Crystal (small) 47 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 3 Crystal (large), 2 Crystal (small) 49
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Weaken Defense Crystal Tower
50

Wave Monsters Level Boss Grade
1 1 Golem (Water), 2 Crystal (large), 2 Crystal (small) 52 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 3 Crystal (large), 2 Crystal (small) 55
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Strengthen Attack Crystal Tower
55

Wave Monsters Level Boss Grade
1 1 Golem (Water), 4 Crystal (large) 57 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Water), 4 Crystal (large) 60
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Life-stealing Crystal Tower
60

Wave Monsters Level Boss Grade
1 1 Golem (Water), 4 Crystal (large) 62 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Water), 4 Crystal (large) 65
3 [Boss] Guardian of Water
Disturb Recovery Crystal Tower, Immunity Crystal Tower
65

Boss abilities[edit | edit source]

Name Skill Description
Guardian of Water Dead Man's Purification Attacks all enemies and stuns them for 1 turn by chance. The damage increases as fewer enemies stand.
Death Glare Burns Enemies with a cursed glare and inflicts Continuous Damage for 3 turns with a high chance. (Reusable in 4 turns)
Annihilate (Passive) Get an extra turn if enemy falls. [Automatic Effect]
Strong Guardian Guardian's HP has been increased by 500%!
Sense of Duty (Passive) Attack Power increases with time. [Automatic Effect]

Crystal abilities[edit | edit source]

Left crystal abilities[edit | edit source]

Stage Name Description
B1 - B10 Icon Disturb Recovery Crystal.png Disturb Recovery Crystal Disturbs the HP recovery of all enemies for 2 turns with a fixed chance.

Right crystal abilities[edit | edit source]

Stage Name Description
B1 Icon Assault Crystal.png Assault Crystal Inflicts big damage on one enemy.
B2 Icon Ignore Defense Crystal.png Ignore Defense Crystal Inflicts an attack on one enemy that ignores Defense.
B3 Icon Shock Crystal.png Shock Crystal Stuns one enemy for 1 turn.
B4 Icon Invincible Crystal.png Invincible Crystal Reduces all the damage on the Boss down to 0 for 2 turns.
B5 Icon Weaken Attack Crystal.png Weaken Attack Crystal Weakens that Attack Power of all enemies for 2 turns.
B6 Icon Strengthen Defense Crystal.png Strengthen Defense Crystal Increases the Boss's Defense for 3 turns.
B7 Icon Weaken Defense Crystal.png Weaken Defense Crystal Decreases the Defense of all enemies for 2 turns.
B8 Icon Strengthen Attack Crystal.png Strengthen Attack Crystal Increases the Boss's Attack Power for 3 turns.
B9 Icon Life-stealing Crystal.png Life-stealing Crystal Attacks all enemies and inflicts a proportion of their HP as damage
B10 Icon Immunity Crystal.png Immunity Crystal Removes the harmful effect on the Boss and grants Immunity for 3 turns.

B10 statistics[edit | edit source]

B10 Stats Table[2][3]
Unit Level HP ATK DEF SPD RES ACC
Wave 1 Crystal 62 13695 609 2600 45 25% 0%
Crystal 62 13695 609 2600 45 25% 0%
Golem 62 12180 444 874 86 15% 0%
Crystal 62 13695 609 2600 45 25% 0%
Crystal 62 13695 609 2600 45 25% 0%
Wave 2 Crystal 65 15930 707 3014 45 25% 0%
Crystal 65 15930 707 3014 45 25% 0%
Golem 65 12690 463 910 86 15% 0%
Crystal 65 15930 707 3014 45 25% 0%
Crystal 65 15930 707 3014 45 25% 0%
Wave 3 Boss 65 1665900 1998 694 114 75% 0%
Crystal 65 2119500 942 942 48 39% 0%
Crystal 65 310860 942 942 81 39% 0%

Strategy[edit | edit source]

  • Use skills dealing damage proportional to the enemy's MAX HP and/or Continuous Damage - typically try to use wind/water monsters that inflict Continuous damage en masse, such as Ninja (Wind) - Orochi, and look for monsters that have a high damage multiplier of the enemy's HP, such as Battle Mammoth (Light) - Marble and Amazon (Light) - Lyn.
  • Strike fast as the boss gets increased Attack Power for every turn that passes.
  • In case there is a tower that grant invincibility to the guardian, use skills that remove buffs from enemies. Otherwise, kill the tower first.
  • Group healer is advised (but be careful of the Disturb Recovery Crystal).
  • Bosses and towers are immune to inability effects.
Suggested Teams
 
Team Monsters Area
Continuous Theomars-nuker, Decamaron-nuker, Veromos-cleanser, Belladeon-healer,Shannon-support Hall of Water B10
Max HP Sigmarus-nuker, Spectra-nuker, Veromos-cleanser, Belladeon-healer,Shannon-support Hall of Water B10

Trivia[edit | edit source]

  • The day that the Hall is normally open corresponds to the day in Korean, Japanese, and (archaic) Chinese. Wednesday = 水曜日 (수요일, suyoil) (すいようび, suiyōbi); 水 = Water

Hall of Water quotes[edit | edit source]

  • "Skills that cause percentile damage according to the enemy's health are very effective against Bosses with lots of HP."
  • "Continuous Damage effects deal 5% of the enemy's MAX HP per each turn."
  • "This Dungeon is open on Wednesdays. From here you can collect the Essence of Water."

Gallery[edit | edit source]

References[edit | edit source]

In other language[edit | edit source]

LanguageTitleNotes
English Hall of Water
Korean 물의 던전
Japanese 水のダンジョンMizu no Danjon
Traditional Chinese水之地下城
Simplified Chinese 水之地下城
French Hall de l'Eau
German Halle des Wassers
Russian Подземелье Воды
Portuguese Salão da Água
Spanish Salón de Agua
Indonesian Water Hall
Malay Dewan Air
Vietnamese Sảnh Hệ Thủy
Thai โถงวารี


World Map
Scenarios Garen Forest • Mt. Siz • Kabir RuinsMt. White Ragon • Telain Forest • Hydeni Ruins • Tamor Desert • Vrofagus Ruins • Faimon Volcano • Aiden Forest • Ferun Castle • Mt. Runar • Chiruka Remains
Dungeons Cairos Dungeon • Hall of LightHall of DarkHall of FireHall of WaterHall of Wind • Hall of MagicGiant's Keep • Dragon's Lair • Necropolis • Secret Dungeon • Hall of Heroes • Angel Garden • Rainbow Garden • Devilmon Cave
Rifts Dimensional RiftWorld BossRift of Worlds
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