The Hall of Dark is one of the elemental dungeons in the Cairos Dungeon, and the home of the Guardian of Darkness. Defeating the Guardian awards players with Essences of Darkness. The dungeon is open every Monday.

Drop info[edit | edit source]

General[edit | edit source]

Awakening Materials Monsters Scrolls Stones
  • Essence of Darkness (Low).png1-5
  • Essence of Darkness (Mid).png1-4
  • Essence of Darkness (High).png1-3
  • Unknown Scroll 2.png1-9
  • Mystical Scroll 2.png1
DarkSymbol.png Obtainable Dark Secret Dungeons
Gold Star.pngGold Star.png Fairy (Dark) Icon.png Garuda (Dark) Icon.png Howl (Dark) Icon.png Imp (Dark) Icon.png Pixie (Dark) Icon.png Salamander (Dark) Icon.png Warbear (Dark) Icon.png
Gold Star.pngGold Star.pngGold Star.png Bearman (Dark) Icon.png Harpu (Dark) Icon.png Hellhound (Dark) Icon.png Inugami (Dark) Icon.png Vagabond (Dark) Icon.png Viking (Dark) Icon.png Yeti (Dark) Icon.png

Drop rate estimates[edit | edit source]

The following is based on data gathered by players, as of Summoners War patch 3.2.1.[1] You can contribute by visiting SWARFARM and following their instructions!

Updated February 13, 2018
Stage Essence of Dark
Low Mid High
B1 86.4% 13.6% 0%
B2 79.2% 19.5% 1.3%
B3 69.5% 25.8% 4.6%
B4 75.6% 22.4% 2.0%
B5 70.5% 26.8% 2.6%
B6 64.9% 31.6% 3.5%
B7 66.0% 24.9% 9.1%
B8 64.7% 24.9% 10.4%
B9 60.7% 27.6% 11.6%
B10 57.2% 28.5% 14.2%

Updated February 13, 2018
Stage Essences Unknown
Scrolls
Mystical
Scrolls
Rainbowmon
Purple Star.pngPurple Star.png
Rainbowmon
Purple Star.pngPurple Star.pngPurple Star.png
Angelmon Summoning
Stones
Shapeshifting
Stones
Magic Dust SD
B1 58.2% 32.8% 0.5% 0% 0% 4.6% 1.6% ~0% 0% 2.3%
B2 59.4% 30.5% 0.8% 0.1% 0% 4.8% 1.2% 0.1% 0% 3.0%
B3 63.8% 26.8% 1.0% 1.0% 0% 3.6% 0.7% 0.3% 0% 2.7%
B4 68.1% 22.1% 0.8% 1.8% 0% 4.1% 1.2% 0.3% 0% 1.3%
B5 69.2% 14.2% 0.7% 1.4% 0% 4.6% 1.7% 0.1% 5.6% 2.6%
B6 74.2% 9.5% 0.9% 2.8% 0% 4.0% 1.6% 0.4% 4.7% 1.8%
B7 76.4% 6.8% 0.7% 2.6% 0.4% 4.2% 1.5% 0.3% 4.7% 2.2%
B8 78.5% 4.6% 0.8% 1.8% 1.2% 3.4% 1.9% 0.2% 4.9% 2.4%
B9 81.1% 1.0% 0.7% 3.5% 1.2% 3.3% 1.6% 0.4% 4.5% 2.8%
B10 80.7% 0.9% 0.8% 2.4% 2.1% 3.9% 1.7% 0.3% 5.0% 2.4%

Stages[edit | edit source]

Wave Monsters Level Boss Grade
1 3 Golem (Dark) 5 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Dark), 2 Crystal (small) 8
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
8

Wave Monsters Level Boss Grade
1 3 Golem (Dark) 7 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Dark), 2 Crystal (small) 9
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
10

Wave Monsters Level Boss Grade
1 4 Golem (Dark) 13 Gold Star.pngGold Star.pngGold Star.png
2 2 Golem (Dark), 3 Crystal (small) 15
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
15

Wave Monsters Level Boss Grade
1 4 Golem (Dark) 18 Gold Star.pngGold Star.pngGold Star.pngGold Star.png
2 2 Golem (Dark), 3 Crystal (small) 20
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
20

Wave Monsters Level Boss Grade
1 3 Golem (Dark), 2 Crystal (small) 27 Gold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Dark), 2 Crystal (large) 29
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
30

Wave Monsters Level Boss Grade
1 3 Golem (Dark), 2 Crystal (small) 37 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Dark), 2 Crystal (large) 39
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
40

Wave Monsters Level Boss Grade
1 1 Golem (Dark), 2 Crystal (large), 2 Crystal (small) 47 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 3 Crystal (large), 2 Crystal (small) 49
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
50

Wave Monsters Level Boss Grade
1 1 Golem (Dark), 2 Crystal (large), 2 Crystal (small) 52 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 3 Crystal (large), 2 Crystal (small) 55
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
55

Wave Monsters Level Boss Grade
1 1 Golem (Dark), 4 Crystal (large) 57 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Dark), 4 Crystal (large) 60
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
60

Wave Monsters Level Boss Grade
1 1 Golem (Dark), 4 Crystal (large) 62 Gold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.pngGold Star.png
2 1 Golem (Dark), 4 Crystal (large) 65
3 [Boss] Guardian of Darkness
2 Poisonous Crystal Tower
65

Boss abilities[edit | edit source]

Name Skill Description
Guardian of Darkness Icon Dead Man's Purification (Dark).png
Dead Man's Purification
Attacks all enemies and stuns them for 1 turn by chance. The damage increases as fewer enemies stand.
Icon Death Glare (Dark).png
Death Glare
Burns Enemies with a cursed glare and inflicts Continuous Damage for 3 turns with a high chance. (Reusable in 4 turns)
Icon Annihilate (Passive).png
Annihilate (Passive)
Get an extra turn if enemy falls. [Automatic Effect]

Crystal abilities[edit | edit source]

Left crystal abilities[edit | edit source]

Stage Name Description
B1 - B10 Icon Poisonous Crystal.png Poisonous Crystal Inflicts Continuous Damage to all enemies for 3 turns.

Right crystal abilities[edit | edit source]

Stage Name Description
B1 - B10 Icon Poisonous Crystal.png Poisonous Crystal Inflicts Continuous Damage to all enemies for 3 turns.

B10 statistics[edit | edit source]

B10 Stats Table[2][3]
Unit Level HP ATK DEF SPD RES ACC
Wave 1 Crystal 62 27420 812 974 67 25% 0%
Crystal 62 27420 812 974 67 25% 0%
Golem 62 12435 518 874 88 15% 0%
Crystal 62 27420 812 974 67 25% 0%
Crystal 62 27420 812 974 67 25% 0%
Wave 2 Crystal 65 31785 942 1130 67 25% 0%
Crystal 65 31785 942 1130 67 25% 0%
Golem 65 12960 540 910 88 15% 0%
Crystal 65 31785 942 1130 67 25% 0%
Crystal 65 31785 942 1130 67 25% 0%
Wave 3 Boss 65 231375 2727 1630 114 75% 0%
Crystal 65 989100 942 942 84 45% 0%
Crystal 65 989100 942 942 84 45% 0%

Strategy[edit | edit source]

  • Bring allies with resistance leader skills and/or ailment cleansing skills to cope with continuous damage.
  • Group healer is advised.
  • Bosses and towers are immune to immobility effects.
  • Bring allies that can apply the slowness debuff, decreasing the number of turns the towers inflict, thus reducing the amount of ailments inflicted.
  • Bring allies with AOE attack bar decrease, also decreasing the number of turns the towers inflict, thus reducing the amount of ailments inflicted.

Hall of Dark quotes[edit | edit source]

  • "Dealing with incoming Continuous Damage is the key to conquering the Hall of Dark."
  • "This Dungeon is open on Mondays. From here you can collect the Essence of Darkness."

Trivia[edit | edit source]

  • The day that the Hall is normally open corresponds to the day in English, Korean, Japanese, and (archaic) Chinese. Monday = 月曜日 (월요일, woryoil) (げつようび, getsuyōbi); 月 = Moon

Gallery[edit | edit source]

References[edit | edit source]

In other language[edit | edit source]

LanguageTitleNotes
English Hall of Dark
Korean 어둠의 던전
Japanese 闇のダンジョンYami no Danjon
Traditional Chinese黑暗地下城
Simplified Chinese 黑暗地下城
French Hall des Ténèbres
German Halle der Dunkelheit
Russian Подземелье Тьмы
Portuguese Salão da Escuridão
Spanish Salón de Oscuridad
Indonesian Dark Hall
Malay Dewan Gelap
Vietnamese Sảnh Bóng Đêm
Thai โถงแห่งความมืด


World Map
Scenarios Garen Forest • Mt. Siz • Kabir RuinsMt. White Ragon • Telain Forest • Hydeni Ruins • Tamor Desert • Vrofagus Ruins • Faimon Volcano • Aiden Forest • Ferun Castle • Mt. Runar • Chiruka Remains
Dungeons Cairos Dungeon • Hall of LightHall of DarkHall of FireHall of WaterHall of Wind • Hall of MagicGiant's Keep • Dragon's Lair • Necropolis • Secret Dungeon • Hall of Heroes • Angel Garden • Rainbow Garden • Devilmon Cave
Rifts Dimensional RiftWorld BossRift of Worlds
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