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Hello! This is KennyGhoul, and today I'll share with you my current GB12 team. It has about 80% win rate, yeah, I'd say it's about that. I hope you can take this as a guide. I'm not going to list minimum stats, but the ones I currently have. I'll try to include as much information as I can. I'm not the best player, nor I have the best runes, in fact I have never reached C1 in Arena, my best rank has been F3 around 1350pts.


I'll have to say that the most complicated thing here is to survive in the dungeon and let all your monsters reach stage 4 (Boss' stage). Damage is obviously important, but surviving is essential for being able to do the damage. Personally, I couldn't get enough HP for my mons, but I got it covered with a shield set, if you can get more than one or you have better stats, hey! you are going to do great here!


Requirements are not that high, but not that low neither, but we are here to farm!


First, I'll say the quality of my towers as of now.

Building Level Bonus
Sky Tribe Totem 10 Speed +15%
Ancient Sword 3 Attack +6%
Wind Sanctuary 2 Wind Attack +5%
Water Sanctuary 2 Water Attack +5%
Light Sanctuary 2 Light Attack +5%
Dark Sanctuary 2 Dark Attack +5%
Fallen Ancient Keeper 5 Crit Damage +12%
Crystal Altar 7 HP+14%
Guardstone 4 Defense +8%

Sigmarus (L). What does my Sig does in dungeon? She does basically 3 things: Freezes waves, attack debuff on enemies (including boss) with S3; and finally, does "substantial" damage to boss. Plus, her leader skill and shield set provides from lots of HP to the team, real and theoretical HP (shield runes). Attack is only for S1, will come fine, but it's not what I went for, because S2 and S3 scale from enemy's max HP.

Sig Stats


Swift Rune IconShield Rune Icon  Swift + Shield
Slot 2 HP +53% (+14)
Slot 4 Crit. Dmg +59% (+12)
Slot 6 HP +50% (+13)
Other Stats: HP: 20.7K;

ATK: 1637;

DEF: 910;

Spd: 158;

Crit. Rate: 80%

Crit. Dmg: 130%

Res: 19%

Acc: 55%

Fran. We know she is an MVP in a lot of team compositions, and here is not the exception, at least not for me. I'm sure some of you can single handedly take my Fran down, as I've seen it in guild battles and else. If there are any doubts on why Fran? I'd say she brings a lot to the table, she brings a small AoE Heal, with 2 turns attack buff and immunity buff on S3; a cleanse and smart single target Heal on S2; and attack bar decrease plus weaken attack debuff on S1. Got to say, most of the time she keeps Loren alive, since she is the one that always violent procs.

KennyGhoul's Fran Stats


Violent Rune IconEnergy Rune Icon  Violent + Energy
Slot 2 Speed +42 (+15)
Slot 4 HP +50% (+13)
Slot 6 HP +63% (+15)
Other Stats: HP: 29.3K;

ATK: 1213;

DEF: 709;

Spd: 212;

Crit. Rate: 38% (not important);

Crit. Dmg: 50% (not important);

Res: 20%;

Acc: 24% (+4% artifact for s1);


Loren. She is not here because she is pretty. Don't get me wrong, she is pretty, but she is here to debuff the boss. She brings a slow and def break on S1, and a defense break and unrecoverable effect on S2. Plus with every hit she brings attack bar reduction (S3 passive). She needs to survive, and if the boss get's attack buff, she needs to strip it. She could be on swift here, and that might make the team more reliable, but, this build works for my DB12 team, so I'm leaving her like that for now.

KennyGhoul's Loren Stats


Violent Rune IconEnergy Rune Icon  Violent + Energy
Slot 2 Spd +42 (+15)
Slot 4 HP +63% (+15)
Slot 6 HP +63% (+15)
Other Stats: HP: 27.4K;

ATK: 929;

DEF: 902;

Spd: 198;

Crit. Rate: 19% (not important);

Crit. Dmg: 57% (not important);

Res: 56%;

Acc: 89%;

Naomi. As I bring a lot of debuffs, and I mean a lot (we still need glancing and block beneficial effects), Naomi will have a 100% Crit. Rate because of her passive, and will mostly hit hard to the boss. But I've seen some 11k hit, when normally they hit around 20k. She is our main damage dealer, and also brings a branding effect for the whole team to hit harder, but specially her.

KennyGhoul's Naomi Stats


Rage Rune IconFocus Rune Icon  Rage + Focus
Slot 2 Atk +63% (+15)
Slot 4 Crit. Dmg +80% (+15)
Slot 6 Atk +63% (+15)
Other Stats: HP: 17.6k;

ATK: 2065;

DEF: 888;

Spd: 180;

Crit. Rate: 23% (not important);

Crit. Dmg: 199%;

Res: 31%;

Acc: 84%;

Ling Ling. But why? Well, I use her on SF10, so she is already built with nice speed, a little hp, and just a little damage, plus a nice accuracy, because she brings 3 debuffs. First, the block beneficial effects debuff, wich, if we didn't have Loren would be something nice instead of stripping the boss' attack buff; she brings a single target def break; and, lastly, a potentialy AoE slow on S3, I say potentialy, because it hits random targets. I strongly believe she doesn't have to be this fast, but she attacks first on my SF10 team.

KennyGhoul's Ling Ling Stats


Swift Rune IconBlade Rune Icon  Swift + Blade
Slot 2 Spd +42 (+15)
Slot 4 Crit. Dmg. +59% (+12)
Slot 6 Atk +63% (+15)
Other Stats: HP: 16.6k;

ATK: 1741;

DEF: 951;

Spd: 238;

Crit. Rate: 73%;

Crit. Dmg: 120%;

Res: 23%;

Acc: 56% (+3% on S3 because of artifact);

As you'll see, there is plenty room for improvement! So there is no doubt you can make a team like this one too!! I'd say that if I didn't use Ling Ling here, I'd bring either another damage dealer like Kro. Who could bring some more damage increased by debuffs. Or another buff stripper, like Belladeon, in case we can't avoid boss taking a turn. Kro could be a replace for Naomi, but woul'd really need some more Crit. Rate, as doesn't have a passive that makes it 100% if there are debuffs on the enemy.


Also, as I'm on a guild, I have these buffs on dungeons: HP +5%; ATK: +2%; and, DEF: +5%.


If you are on a level 30 guild, you will surely have better guild buffs than mine.


FAQ (I suppose):


Q:Why don't you max their runes?

A: I'll do it eventually, but they still work like this


Q: The stats you mention, are they the final stats?

A: Yes, they are the final stats, they include artifacts... which, most of them are not even maxed neither (+9 or +12) Ling Ling has hers maxed, but it's just +3k HP, artifact's substat's are not even that great, I think they were green or blue artifacts, but I only wanted the HP.


Q: Your runes are so bad.

A: I know they are not the best, but the team still works, and around 80% success rate, it's pretty decent to start.


Q: What is a bad run?

A: Well, sometimes they die in stage 3, that is an awful run, but if only they had more HP, (I still need to max their runes and artifacts).


Q: Can I change sets?

A: Give it a try! Honestly, whatever that works for you will be fine. You don't have to build this exact team or stats, it's just what it works for me so far.


Q: What do I do if I don't have one of these monsters?

A: Use your creativity!! Or just get it, I mean, Naomi is a Nat 3, whose skill ups are sold in the Guild Shop, Sigmarus is fusable, Ling Ling is fusable, Loren has a really popular SD; Fran is sold in the Ancient Coin store, and we can give her any fairy for skill ups (don't give her any Fairy King tho).


I'm on global server, same nickname KennyGhoul. Let's keep improving!!

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