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Leader Skill (Awakened): Increases the Critical Damage of ally monsters by 25%.
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 370%
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Magic Arrow: Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
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 290%
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Light Wedged Arrow: Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns)
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- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
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 750%
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Critical Arrow: Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)
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- Lv.2 Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Effect Rate +20%
- Lv.7 Cooltime Turn -1
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