Summoners War Sky Arena Wiki
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Character Information
Wind Dice Magician (Gold Starx4)  -    Morris (Purple Starx5)
Navigator: Fire Water Wind Light Dark
Dice Magician (Wind) Icon Morris Icon
Species: Dice Magician
Gender: Male
Type: Support
Obtainable from: Mystical Summon, Mystical Scroll, Wind Scroll, Legendary Scroll, Temple of Wishes
Awakened bonus: Leader Skill: Increases the Accuracy of ally monsters in the Arena by 40%
10 Essence of Wind (High)
High
20 Essence of Wind (Mid)
Mid
5 Essence of Magic (High)
High
15 Essence of Magic (Mid)
Mid
HP:
9885
Attack:
692
Defense:
626
Speed:
102
  • Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
    • e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.


Skills
Leader Skill Accuracy (Mid) Arena Icon

Leader Skill (Awakened): Increases the Accuracy of ally monsters in the Arena by 40%.

Roll Dice (Wind)
190% x2
Roll Dice: Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of missing. Instantly gains another turn if you get the same number.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Unlucky 7 (Wind)
300%
Unlucky 7: Rolls 2 dice to attack all enemies and stuns them for 1 turn if the sum of the numbers is greater than 7, decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gain another turn if you get the same number. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
To Live or To Die (Passive)
To Live or To Die (Passive): Rolls 2 dice at the start of each turn if an ally dies to revive all dead allies if you get the same number. The ally will be revived with more HP as the sum of the numbers increases. [Automatic Effect]


Evolution Stats
Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 2940 4995 3990 6780 5430 9225
ATK 196 333 266 452 362 615
DEF 185 315 252 428 342 582
Awakened
HP 3135 5340 4275 7260 5805 9885
ATK 220 374 299 509 407 692
DEF 199 339 271 460 368 626


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 101 15% 50% 15% 0%
Awakened 102 15% 50% 15% 0%


Gallery[]

Summoners War Sky Arena Wiki has a gallery for Dice Magician (Wind) - Morris.
Dice Magician (Wind) Icon
Visit this page to see it.
Dice Magician (Wind) Icon


Additional notes[]

  • Skill 3: To Live or To Die (Passive) only activates on Morris' own turn, not on a counterattack
  • Skill 2: Unlucky 7; If the sum of the 2 dices result in 7, it will apply both debuffs.
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