Awakened bonus: Leader Skill: Increases the Accuracy of ally monsters in the Arena by 40%
10
High
20
Mid
5
High
15
Mid
HP:
9885
Attack:
692
Defense:
626
Speed:
102
Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Skills
Leader Skill (Awakened): Increases the Accuracy of ally monsters in the Arena by 40%.
190% x2
Roll Dice: Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of missing. Instantly gains another turn if you get the same number.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
300%
Unlucky 7: Rolls 2 dice to attack all enemies and stuns them for 1 turn if the sum of the numbers is greater than 7, decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gain another turn if you get the same number. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
To Live or To Die (Passive): Rolls 2 dice at the start of each turn if an ally dies to revive all dead allies if you get the same number. The ally will be revived with more HP as the sum of the numbers increases. [Automatic Effect]
Evolution Stats
Grade
★★★★
★★★★★
★★★★★★
Level
Min
Lv. 30
Min
Lv. 35
Min
Lv. 40
Normal
HP
2940
4995
3990
6780
5430
9225
ATK
196
333
266
452
362
615
DEF
185
315
252
428
342
582
Awakened
HP
3135
5340
4275
7260
5805
9885
ATK
220
374
299
509
407
692
DEF
199
339
271
460
368
626
Static Attributes
SPD
CRI Rate
CRI DMG
RES
ACC
Unawakened
101
15%
50%
15%
0%
Awakened
102
15%
50%
15%
0%
Gallery[]
Summoners War Sky Arena Wiki has a gallery for Dice Magician (Wind) - Morris.