Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Skills
Leader Skill: Increases the Attack Power of ally monsters in the Dungeons by 33%.
4.1*{ATK}
Yoga Punch: Stretches your arm to attack the enemy and Stuns the target for 1 turn with a 30% chance.
Lv.2 Damage +5%
Lv.3 Effect Rate +5%
Lv.4 Damage +15%
Lv.5 Effect Rate +15%
3.0*{ATK} x2
Drill Kick: Attacks the enemy 2 times, each attack having a 50% chance to decrease the Defense for 2 turns.
(Reusable in 4 turn(s))
Lv.2 Damage +5%
Lv.3 Effect Rate +5%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1
Lv.6 Effect Rate +15%
Lv.7 Cooltime Turn -1
Anatman (Passive): Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking. The effect of gaining a turn is activated only once per turn. [Automatic Effect]
Evolution Stats
Grade
★★★★
★★★★★
★★★★★★
Level
Min
Lv. 30
Min
Lv. 35
Min
Lv. 40
Normal
HP
-nan
-nan
-nan
-nan
-nan
-nan
ATK
-nan
-nan
-nan
-nan
-nan
-nan
DEF
-nan
-nan
-nan
-nan
-nan
-nan
Awakened
HP
3045
5175
4140
7020
5625
9555
ATK
237
404
323
549
439
747
DEF
189
321
257
436
349
593
Static Attributes
SPD
CRI Rate
CRI DMG
RES
ACC
Unawakened
15%
50%
15%
0%
Awakened
101
15%
50%
15%
0%
Gallery[]
Summoners War Sky Arena Wiki has a gallery for DHALSIM (Water).