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Character Information
Light Pixie (Gold Starx2)  -    Cheryl (Purple Starx3)
Navigator: Fire Water Wind Light Dark
Pixie (Light) Icon Cheryl Icon Cheryl (Second Awakening) Icon
Species: Pixie
Gender: Female
Type: Support
Obtainable from: Secret Dungeons, Temple of Wishes
Awakened bonus: New Skill - [Holy Call]
20 Essence of Light (Low)
Low
15 Essence of Magic (Low)
Low
HP:
8400
Attack:
582
Defense:
505
Speed:
111
  • Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
    • e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.


Skills
Spirit Ball (Light)
360% +20
Spirit Ball: Attacks the enemy with an Energy ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +10%
Ignite (Light)
460% +90
Ignite: Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Holy Call
Holy Call (Awakened): Revives dead allies randomly and fills up their HP by 15%. (Reusable in 9 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Spirit Ball (Light)
440%
Spirit Ball: Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
Ignite (Light) (Second Awakening)
480%
Ignite: Attacks the enemy with the flames of punishment to remove the target's one beneficial effect with an 80% chance and inflicts Continuous Damage for 3 turns with a 100% chance. (Reusable in 2 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Holy Call (Second Awakening)
Holy Call: Revives a dead ally and fills up the ally's HP by 15%. Revives another ally with a 30% chance. All skills of the revived allies are ready to be used. (Reusable in 6 turns)


Evolution Stats
Grade ★★ ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 20 Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1050 1995 1605 2880 2310 3915 3135 5325 4260 7245
ATK 80 152 121 218 175 297 238 404 323 549
DEF 65 124 99 179 143 244 195 331 265 450
Awakened
HP 1215 2325 1860 3345 2670 4545 3630 6180 4935 8400
ATK 85 161 128 231 185 315 252 428 342 582
DEF 73 139 112 201 161 273 219 371 297 505
Second Awakening
HP 1560 2955 2370 4260 3405 5790 4635 7875 6300 10710
ATK 96 182 145 262 209 356 285 484 387 659
DEF 96 182 145 262 209 356 285 484 387 659


Static Attributes
SPD CRI Rate CRI DMG RES ACC
Unawakened 110 15% 50% 15% 0%
Awakened 111 15% 50% 15% 0%


Gallery[]

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