Awakened bonus: Leader skill: Increases HP of ally monsters in the Dungeons by 33%
Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Leader Skill (Awakened): Increases the HP of ally monsters in the Dungeons by 33%.
150% x2 - 300% x2
Crescent Moon Slash: Attacks the enemy 2 times and deals more damage when the enemy's HP is low. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%
Double Strike: Attacks the enemy 2 times to decrease the Defense with the first attack and decreases the Attack Power afterwards with a 50% chance each. (Reusable in 3 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1
Massacre Dance: Attacks the enemy 2 times to inflict damage that ignores all damage reduction effects and increases the damage by 10% each according to the number of beneficial and harmful effects granted on the target. Boomerang Warrior's attacks will also ignore all of the target's beneficial effects when they attack together. (Reusable in 5 turns)
A Chakram Dancer will only attack together with the Boomerang Warrior on its own turn. That means counter attacks will not result in a combined attack. Similarly, if the Boomerang Warrior is included in a Team Up attack by another monster (e.g. Lisa, Raoq, Tarq) a Chakram Dancer will not be included in the attack unless it was also directly included by the monster skill.
Skill 2 - Double Strike the duration of these debuffs is one turn only.