Awakened bonus: Leader skill: The Attack Speed of ally monsters is increased by 24% in Guild Battles.
Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters.
e.g. A monster with 15,000 HP will have its bar reach the end since that's the maximum among all monsters.
Leader Skill (Awakened): Increases the Attack Speed of ally monsters in Guild Content by 24%.
Returning Boomerang: Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Spirit Focus: Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Vacuum Boomerang: Attacks the enemy to stun the target for 1 turn and increases the harmful effect granted on the enemy by 1 turn. Chakram Dancer's attack will increase the enemy's harmful effect duration by 1 turn each with a 50% chance when they attack together. (Reusable in 5 turns)
A Chakram Dancer will only attack together with the Boomerang Warrior on its own turn. That means counter attacks from runes will not result in a combined attack. Similarly, if the Boomerang Warrior is included in a combined attack with other monsters (e.g. Lisa) a Chakram Dancer will not be included in the attack unless it was also directly included by the monster skill.