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Leader Skill: Increases the Accuracy of ally monsters in the Dungeons by 55%.
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370%
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Crushing Blow: Strikes the enemy and increases your Attack Speed for 2 turns with critical hit.
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
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Crushing Blow (Strengthened): Strikes and inflicts damage proportionate to your MAX HP and weakens the defense for 1 turn. Increases the attack speed for 2 turns if you get a critical hit.
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- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
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Meditate: Recovers 40% of the MAX HP through meditation. Recovers the HP of the ally with the lowest HP ratio if your HP is more than 50%. (Reusable in 5 turns)
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- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
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Trick of Light: Attacks all enemies with the spell for the power of light and increases the chances of the enemy missing for 2 turns with a 50% chance. The Attack Power is increases as your MAX HP increases. (Reusable in 5 turns)
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- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate 10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate 15%
- Lv.6 Cooltime Turn -1
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