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Leader Skill: Increases the Defense of ally monsters with Light attribute by 30%.
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380%
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Uppercut: Strikes and provokes the enemy for 1 turn with a 50% chance.
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- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
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300%+15%
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Strike: Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
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- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
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Crushing Power (Passive) (Awakened): Your Critical Hits recover the HP of all allies by 20% of your MAX HP when you attack on your turn. [Automatic Effect]
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